CG Generalist

  • Anywhere

PrecisionOS Technology

Are you a 3D Generalist who loves working on cool projects and wants to set the bar in a new industry? PrecisionOS is currently seeking a talented and experienced artist for upcoming VR projects.  

About PrecisionOS 

At Precision, we create industry-leading educational modules that help train residents and surgeons in a highly immersive VR environment. Come use your skills to help us push the boundaries of VR visuals and change the future of medical education. 

About You 

You are a mid- to senior-level Generalist who possesses a wide variety of computer graphic skills to deliver high-quality art without exceeding the technical limitations of VR. You will be familiar with a variety of software such as Maya, 3D Studio Max, Photoshop, Substance Designer/Painter, and Zbrush (Houdini a big bonus). Using your artistic skills to make real-world applications motivates you. You take pride and ownership over your work from start to finish. You enjoy the creative challenges found in evolving tech! 

Your Role 

  • Accurately plan and scope assigned art tasks and deliver on schedule 
  • Work with the CG Supervisor, Engineers, and Project Manager to create high-quality art and bring assets into the production engine 
  • Create 3D models, textures, UV’s, lighting, skeletons, rigs, and animations 
  • Solve challenging technical issues in the 3D asset pipeline 
  • Work with UX designer to solve the unique challenges of interacting in VR 
  • Collaborate with engineers to diagnose and resolve problems

Your Qualifications  

  • 3+ years of experience combined in game/film development and/or AR/VR 
  • Have shipped products as a 3D Generalist or within a similar CG discipline 
  • Proven artistic ability across multiple CG disciplines including modeling, texturing, and animation 
  • An understanding of performance implications of CG art asset creation in real-time engines/VR 
  • Ability to prioritize tasks and provide efficient time estimates 
  • Advanced abilities in the use of primary artist tools such as Maya, Zbrush, Houdini, etc. 
  • Experience using game engines preferred (Unreal) 

Working at PrecisionOS 

In addition to working in a growing studio with a culture of teamwork and collaboration. We also offer: 

  • Competitive compensation package    
  • Extended medical & dental benefits  
  • Paid vacation   
  • Career growth opportunities  
  • Ability to work from home during COVID   
  • Supportive and fun company culture 
  • Open to remote work for the right candidate

This is an opportunity to join a great team of developers and artists on the cutting edge of VR. . Come help us build something no one has ever experienced before. Apply today by submitting your resume! We are accepting applications from outside Vancouver and Canada! 


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