Think you have what it takes to help change the field of surgery?
Check out our open positions or drop us a line if you're interested in technology and innovation for surgical education and training.
Dr. Goel is a Consultant Shoulder Surgeon and Clinical Associate Professor at the University of British Columbia Department of Orthopedic Surgery.
During his 23 years in the video game industry, Colin shipped over 16 AAA products across 11 gaming platforms and has worked closely with large publishers like Microsoft.
As a veteran developer in the video game industry, Roberto has hard-won experience in crafting cutting-edge visuals using the latest technology.
Dr. Warner is an Orthopedic Surgeon in Boston, MA where he practices at Massachusetts General Hospital.
Wilson is heavily involved in Vancouver’s interactive software community and recently founded Yumebau, a cultural augmentation company dedicated to changing the way people learn, play, and interact in AR/VR.
Dr. Viskontas is a Consultant Orthopedic Trauma and Lower Extremity Reconstructive Surgeon and Clinical Associate Professor at the University of British Columbia Department of Orthopaedic Surgery.
Dr. Buckley has been on the active medical staff in Calgary since 1990. He is a Professor in the Department of Surgery, in the Division of Orthopedic Trauma.
Peter has worked in the gaming industry since 2007 after he earned his Master of Science in Computer Science from Washington State University.
Dr. Lohre completed his medical training at the University of British Columbia and is in his third post-graduate year of subspecialty Orthopedic surgery training.
Dr. Athwal is actively involved in biomechanical and clinical research pertaining to the shoulder and elbow.
Dr. Hunter is an Orthopedic Resident at the University of British Columbia in her third post-graduate year.
Dr. Stockton is currently in his fifth year of the Orthopedic Surgery & Clinician Investigator Program at the University of British Columbia.
Dave is a proven leader, developer, and business director with 25 years of experience in Vancouver’s video game industry.
Alex has worked as a technical artist and programmer in the video game, education and robotics industries for over 10 years.
Dan Burgar is committed to driving adoption and innovation in VR/AR to enhance human experiences and changing the world. He advises some of the leading VR/AR companies/brands on growth and building a roadmap for the future.
Thoufeeq has been designing and developing immersive experiences ever since he got his hands on an Oculus DK2. He recently earned a Masters Degree from the Centre for Digital Media in Vancouver.
Alejandro has worked as a technical artist since his completion of the 3D Animation & Visual Effects program at the Vancouver Film School. He’s ready and excited for the next generation of technologies in app development, video games, animation, and visual effects.
Throughout his 20 years in the film industry, Simon is an accomplished computer graphics generalist with accolades in visual Effects, including the VES award and a Technical Emmy nomination. He specializes in lighting, shading, lookdev, and rendering.
With over 10 years of experience in design and development, Shadi has worked on AAA blockbusters. He received his BS in Computer Science from the American University of Beirut before obtaining his Game Design diploma at Vancouver Film School.
Client-focused and fluent in English and Japanese, Mark brings a history of studying abroad and Customer Support to his role at Precision.
Kerry is a positive and passionate programmer who has been working in the gaming industry for over 18 years. He is dedicated to developing innovative solutions where none seem possible.
Kirsteen completed a post-graduate data-analytics program at BCIT in 2017 and has been working with orthopedic surgeons since 2013, managing medical legal practices and optimizing office efficiencies.