The expertise to create highly realistic, medically accurate surgical experiences.

The PrecisionOS team combines hands-on experience with surgical practice and training, business leadership and the technology and artistic acumen from the gaming world to create the highest-fidelity interactive experiences for surgical training.

Meet our founders

DANNY P. GOEL, MD - CHIEF EXECUTIVE OFFICER

Danny P. Goel, MD
Chief Executive Officer

A practicing surgeon and surgical educator, Dr. Goel currently practices in the Vancouver, B.C. area and also serves on the University of British Columbia’s Faculty of Medicine in the Department of Orthopedic Surgery. He received his medical degree from the University of Manitoba, pursued his residency training in orthopedic surgery at the University of Calgary, and completed fellowship training in shoulder surgery at the University of Western Ontario and Harvard University. Goel has co-authored more than 30 publications, and is widely sought as a presenter on surgical techniques.

COLIN O'CONNOR - CHIEF TECHNICAL OFFICER

Colin O'Connor
Chief Technical Officer

Colin O’Connor brings a proven track record as a business leader and entrepreneur, as well as expertise at developing cutting-edge technology to create immersive, high-fidelity experiences. He has overseen and played key leadership roles in the highest echelons of the video game industry, founding companies and taking more than 16 top-tier titles to market. He has worked at the forefront in innovating new rendering technologies in the areas of lighting, motion, particle graphics and shading that bring unprecedented realism to interactive experiences.

ROBERTO OLIVEIRA - CHIEF CREATIVE OFFICER

Roberto Oliveira
Chief Creative Officer

Over his 25 years in the gaming industry, Roberto Oliveira has been known for bringing stunning realism and high fidelity to interactive experiences. He combines an art director’s artistic vision with solid business leadership, including experience in building art teams, creative team management, project planning, project management and business development. Over the years, his talents have been showcased in projects for major publishers including Sony, Activision, Disney and Electronic Arts.