The platform caters to a range of skill levels - from the practicing surgeon to the resident - with an option for assistance at each step. With assist off, the user has the freedom to go through an entire procedure without guidance.
Rich, detailed performance metrics are available to the surgeon at any step of the procedure. Users have the option to receive immediate metric feedback after each action performed, or choose to review the analytics at the end of the operation for a tailored practice experience.
Each educational module is modelled after the environment and workflow of the operating room, and includes real X-rays and CT scans giving the surgeon an experience that mimics the real world.
Dr. Goel is a Consultant Shoulder Surgeon and Clinical Associate Professor at the University of British Columbia Department of Orthopedic Surgery.
During his 23 years in the video game industry, Colin has shipped over 16 AAA products across 11 gaming platforms and has worked closely with large publishers like Microsoft.
As a veteran developer in the video game industry, Roberto has hard won experience in crafting cutting edge visuals using the latest technology.
Dr. Jon JP Warner is an Orthopedic Surgeon in Boston, MA where he practices at Massachusetts General Hospital.
Wilson is heavily involved in Vancouver’s interactive software community and recently founded Yumebau, a cultural augmentation company dedicated to changing the way people learn, play, and interact in AR/VR.
Dr. Viskontas is a Consultant Orthopaedic Trauma and Lower Extremity Reconstructive Surgeon and Clinical Associate Professor at the University of British Columbia Department of Orthopaedic Surgery.
Dr. Richard Buckley has been on the active medical staff in Calgary since 1990. He is a Professor in the Department of Surgery, in the Division of Orthopaedic Trauma.
Peter has worked in the gaming industry since 2007 after he earned his Master of Science in Computer Science from Washington State University.
Dr. Lohre completed his medical training at the University of British Columbia and is in his third post-graduate year of subspecialty Orthopaedic surgery training.
Dr. George Athwal is actively involved in biomechanical and clinical research pertaining to the shoulder and elbow.
Jennifer Hunter is an orthopaedics resident at the University of British Columbia in her PGY3 year.
Dr. Stockton is currently in the PGY-5 Orthopaedic Surgery & Clinician Investigator Program at UBC.
Dave is a proven leader, developer, and business director with 25 years of experience in Vancouver’s video game industry.
Alex has worked as a technical artist and programmer in the video games, education and robotics industries for over 10 years.
Dan Burgar is committed to driving adoption and innovation in VR/AR to enhance human experiences and changing the world. He advises for some of the leading VR/AR companies/brands on growth and building a roadmap for the future.
Thoufeeq has been designing and developing immersive experiences ever since he got his hands on an Oculus DK2. He recently earned a Masters Degree from the Centre for Digital Media in Vancouver.
Precision OS Technology is based in Vancouver Canada and founded by Danny Goel, Colin O’Connor, and Roberto Oliveira. Precision OS™ is a combination of Orthopedic Surgeons and high end game developers who have created the most innovative and realistic medical orthopedic simulator experience.Read more
“Emerging Rockets” is a recognition program for British Columbia technology companies that are not yet in a high revenue growth stage but have great potential for investment and market breakthroughs in the coming year....Read more
The event began with a keynote from Tom Emrich of Super Ventures, followed by two expert panels of startup founders and industry investors sharing key insights, and finished with a round of lighting pitches from emerging local startups. Precision OS took the top prize in the lighting pitch competition among some great fellow VR/AR startups here in Vancouver.Read more